CommonEvent 84
Name = "スキル：遊ぶ881～900"

  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 881, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["satanachia_fc1", 1, 0, 2])
      ShowText(["\\n<Satanachia>"])
      ShowText(["Hahahahahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Satanachia is laughing loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
      ShowText(["\\n<Satanachia>"])
      ShowText(["Once I conquer this world..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Satanachia is thinking of something wicked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
      ShowText(["\\n<Satanachia>"])
      ShowText(["I shall steal your heart..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
      ShowText(["\\n<Satanachia>"])
      ShowText(["I will give you this Gem!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Satanachia!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([4217, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired the 'Great Gem for Hadron Enhancement'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
      ShowText(["\\n<Satanachia>"])
      ShowText(["I will perform the dark ritual...!"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 882, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["bloddydragon_fc1", 1, 0, 2])
      ShowText(["\\n<Bloody>"])
      ShowText(["Hahahahahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Bloody is laughing loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
      ShowText(["\\n<Bloody>"])
      ShowText(["Cease the fighting!"])
      ShowText(["I shall take charge of this battle!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Bloody intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
      ShowText(["\\n<Bloody>"])
      ShowText(["Stand back...!"])
      Script(["interrupt_skill(3318)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
      ShowText(["\\n<Bloody>"])
      ShowText(["Please graciously accept this precious stone!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Bloody!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([4202, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Great Stone of Nuclear Enhancement'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
      ShowText(["\\n<Bloody>"])
      ShowText(["Let's refocus our energy!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 883, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
      ShowText(["\\n<Pazun>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pazun has run away!"])
      ShowText(["But lost its way and came back immediately..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
      ShowText(["\\n<Pazun>"])
      ShowText(["Sniff..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pazun is fake crying!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
      ShowText(["\\n<Pazun>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3321)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
      ShowText(["\\n<Pazun>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Pazun!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([304, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained a 'Cherry'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
      ShowText(["\\n<Pazun>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 884, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
      ShowText(["\\n<Evol>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Evol has popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
      ShowText(["\\n<Evol>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Evol danced a joyful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
      ShowText(["\\n<Evol>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Evol is juggling..."])
      ShowText(["However, no one is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
      ShowText(["\\n<Evol>"])
      ShowText(["Ten... ten... ten, marbles..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Evol is playing with marbles while singing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
      ShowText(["\\n<Evol>"])
      ShowText(["Slurp..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Evol is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 885, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
      ShowText(["\\n<Iori>"])
      ShowText(["Ten, ten, ten marbles...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Iori is playing with marbles while singing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
      ShowText(["\\n<Iori>"])
      ShowText(["Slurp slurp slurp..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Iori is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
      ShowText(["\\n<Iori>"])
      ShowText(["Let's play hide and seek..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Iori has hidden somewhere!"])
      ShowText(["No one is trying to search..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
      ShowText(["\\n<Iori>"])
      ShowText(["They say this is delicious..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Iori!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([404, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Taiyaki'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
      ShowText(["\\n<Iori>"])
      ShowText(["This is a sidelong glance..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Iori sent a sidelong glance..."])
      ShowText(["But it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 886, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["magda_fc1", 0, 0, 2])
      ShowText(["\\n<Magda>"])
      ShowText(["This world is still filled with chaos..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magda is watching the situation in the lower realm..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["magda_fc1", 0, 0, 2])
      ShowText(["\\n<Magda>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magda sent a sidelong glance..."])
      ShowText(["But it's hard to tell with just one eye!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["magda_fc1", 0, 0, 2])
      ShowText(["\\n<Magda>"])
      ShowText(["The light of healing..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["magda_fc1", 0, 0, 2])
      ShowText(["\\n<Magda>"])
      ShowText(["Eat this, it's sweet..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Magda!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([348, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Melon Bread'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["magda_fc1", 0, 0, 2])
      ShowText(["\\n<Magda>"])
      ShowText(["Magic eye..."])
      Script(["interrupt_skill(2558)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 887, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["sisel_fc1", 0, 0, 2])
      ShowText(["\\n<Sisel>"])
      ShowText(["I wonder when this battle will end..."])
      ShowTextAttributes(["sisel_fc2", 0, 0, 2])
      ShowText(["\\n<Sisel>"])
      ShowText(["If it's troublesome, why not just run away...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sisel is having a conversation with the lower body..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["sisel_fc1", 1, 0, 2])
      ShowText(["\\n<Sisel>"])
      ShowText(["It's a fun dance...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sisel danced a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["sisel_fc1", 0, 0, 2])
      ShowText(["\\n<Sisel>"])
      ShowText(["Bringing warm healing..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["sisel_fc1", 1, 0, 2])
      ShowText(["\\n<Sisel>"])
      ShowText(["Take this Gem..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Sisel!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2939, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Gem of Holy Technique'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["sisel_fc1", 0, 0, 2])
      ShowText(["\\n<Sisel>"])
      ShowText(["I will purify you..."])
      Script(["interrupt_skill(1647)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 888, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["azazel_fc1", 0, 0, 2])
      ShowText(["\\n<Azazel>"])
      ShowText(["Fufufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Azazel is giggling……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["azazel_fc1", 0, 0, 2])
      ShowText(["\\n<Azazel>"])
      ShowText(["For a mage, appearance is also important……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Azazel is fixing her hair……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["azazel_fc1", 0, 0, 2])
      ShowText(["\\n<Azazel>"])
      ShowText(["I will perform the dark ritual……"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["azazel_fc1", 0, 0, 2])
      ShowText(["\\n<Azazel>"])
      ShowText(["Please accept this Gem……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Azazel!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2924, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Great Gem of Black Magic'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["azazel_fc1", 0, 0, 2])
      ShowText(["\\n<Azazel>"])
      ShowText(["Hehe, fire is passion……"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 889, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["grigori_fc1", 0, 0, 2])
      ShowText(["\\n<Grigori>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grigori is giggling……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["grigori_fc1", 0, 0, 2])
      ShowText(["\\n<Grigori>"])
      ShowText(["Knowledge must always be kept up to date……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grigori is reading a specialized book……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["grigori_fc1", 0, 0, 2])
      ShowText(["\\n<Grigori>"])
      ShowText(["I will perform the dark ritual……"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["grigori_fc1", 0, 0, 2])
      ShowText(["\\n<Grigori>"])
      ShowText(["Use this Gem effectively……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Grigori!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3010, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Great Gem of Psycho'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["grigori_fc1", 0, 0, 2])
      ShowText(["\\n<Grigori>"])
      ShowText(["Ufufufufu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 890, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
      ShowText(["\\n<Hakutenko>"])
      ShowText(["Truly, how barbaric……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["White Sky Fox is leisurely sipping tea……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
      ShowText(["\\n<Hakutenko>"])
      ShowText(["Ten, ten, tenmari♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["White Sky Fox is playing with a ball while singing……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
      ShowText(["\\n<Hakutenko>"])
      ShowText(["I'm getting excited……♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["White Sky Fox is cheerfully singing and dancing……"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
      ShowText(["\\n<Hakutenko>"])
      ShowText(["Come on, make some noise while sipping."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from White Sky Fox!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([401, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained 'Fox Udon'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
      ShowText(["\\n<Hakutenko>"])
      ShowText(["Let the light of healing shine through……"])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 891, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
      ShowText(["\\n<Upaya Jorogumo>"])
      ShowText(["Could you be a little quieter..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Upaya Jorogumo is reading a scripture..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
      ShowText(["\\n<Upaya Jorogumo>"])
      ShowText(["Let's take it easy..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Upaya Jorogumo is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
      ShowText(["\\n<Upaya Jorogumo>"])
      ShowText(["Oops...!"])
      Script(["interrupt_skill(3310)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
      ShowText(["\\n<Upaya Jorogumo>"])
      ShowText(["Here's a little something, please help yourself..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Upaya Jorogumo!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([372, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Unaju'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
      ShowText(["\\n<Upaya Jorogumo>"])
      ShowText(["The healing light is here now..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 892, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["houshi_fc1", 0, 0, 2])
      ShowText(["\\n<DP>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["D.P. is assessing the opponent..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["houshi_fc1", 0, 0, 2])
      ShowText(["\\n<DP>"])
      ShowText(["It's a dance dedicated to the gods..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["D.P. performed a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["houshi_fc1", 2, 0, 2])
      ShowText(["\\n<DP>"])
      ShowText(["My life is as that person desires..."])
      Script(["interrupt_skill(3303)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["houshi_fc1", 0, 0, 2])
      ShowText(["\\n<DP>"])
      ShowText(["This did not become a sacrifice..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["D.P. brought a skeleton..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained a skull!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["houshi_fc1", 0, 0, 2])
      ShowText(["\\n<DP>"])
      ShowText(["Searching for a sacrifice... no, food..."])
      Script(["interrupt_skill(3314)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 893, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Cthul>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cthulhu is assessing the opponent..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Cthul>"])
      ShowText(["The enemy of the master... must be destroyed..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cthulhu stuffed Hastur's hair into a straw doll!"])
      ShowText(["Then, it's being nailed to a tree with five-inch nails..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Cthul>"])
      ShowText(["This is the indescribable trap..."])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Cthul>"])
      ShowText(["I offer this Gem..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Cthulhu!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([4227, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Nano Enhancement Large Gem'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Cthul>"])
      ShowText(["This is the indescribable trap..."])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 894, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Wormy>"])
      ShowText(["Munch munch... oh, excuse me."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wormy is stealthily snacking on food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Wormy>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wormy is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Wormy>"])
      ShowText(["Let's gather some food..."])
      Script(["interrupt_skill(3314)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Wormy>"])
      ShowText(["This is delicious..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Wormy!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([402, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained 'Hot Dog'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Wormy>"])
      ShowText(["Could you please not come closer...?"])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 895, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
      ShowText(["\\n<Prana>"])
      ShowText(["I'm hungry..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Prana is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
      ShowText(["\\n<Prana>"])
      ShowText(["Ufufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Prana is intertwining her long, slimy body..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
      ShowText(["\\n<Prana>"])
      ShowText(["I'll gather some food for you..."])
      Script(["interrupt_skill(3314)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
      ShowText(["\\n<Prana>"])
      ShowText(["This is delicious..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Prana!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([376, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Hamburger'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
      ShowText(["\\n<Prana>"])
      ShowText(["Playing with fire is fun..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 896, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
      ShowText(["\\n<Andromeda>"])
      ShowText(["Oh, excuse me, I'm hungry..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Andromeda is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["outerjelly_fc1", 1, 0, 2])
      ShowText(["\\n<Andromeda>"])
      ShowText(["Ufu fu, this is fun...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Andromeda danced a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
      ShowText(["\\n<Andromeda>"])
      ShowText(["Shall I go gather some food...?"])
      Script(["interrupt_skill(3314)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["outerjelly_fc1", 1, 0, 2])
      ShowText(["\\n<Andromeda>"])
      ShowText(["This is sushi, but..."])
      ShowText(["Where I got it is a secret."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Andromeda!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([368, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained 'Sushi'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
      ShowText(["\\n<Andromeda>"])
      ShowText(["I wonder if it's tasty..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Andromeda is assessing her target..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 897, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
      ShowText(["\\n<Diamantina>"])
      ShowText(["Munch munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Diamantina is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
      ShowText(["\\n<Diamantina>"])
      ShowText(["Looks delicious..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Diamantina is assessing the situation..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
      ShowText(["\\n<Diamantina>"])
      ShowText(["I'll gather some food for you..."])
      Script(["interrupt_skill(3314)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
      ShowText(["\\n<Diamantina>"])
      ShowText(["Slurp..."])
      Script(["interrupt_skill(9740)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
      ShowText(["\\n<Diamantina>"])
      ShowText(["Goro goro goro......"])
      Script(["interrupt_skill(3317)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 898, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruao>"])
      ShowText(["Kyuu! Kyukyu!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruao is trying to convey something..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruao>"])
      ShowText(["Kyu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruao is absent-minded..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruao>"])
      ShowText(["Kyuu! Kyukyukyu!!"])
      Script(["interrupt_skill(3309)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruao>"])
      ShowText(["Munch munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruao is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruao>"])
      ShowText(["Kyukyu-kyu..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 899, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruaka>"])
      ShowText(["Kyuu! Kyukyu!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruaka is trying to convey something..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruaka>"])
      ShowText(["Kyu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruaka is absent-minded..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruaka>"])
      ShowText(["Kyuu! Kyukyukyu!!"])
      Script(["interrupt_skill(3309)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruaka>"])
      ShowText(["Munch munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruaka is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruaka>"])
      ShowText(["Kyukyu-kyu..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 900, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruki>"])
      ShowText(["Kyuu! Kyukyu!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruki is trying to convey something..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruki>"])
      ShowText(["Kyu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruki is absent-minded..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruki>"])
      ShowText(["Kyuu! Kyukyukyu!!"])
      Script(["interrupt_skill(3309)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruki>"])
      ShowText(["Munch munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruki is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruki>"])
      ShowText(["Kyukyu-kyu..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
